{"title":"Retro Game Controllers","description":"\u003cp\u003eChoose a retro game controller or compatible gamepad for the systems you play. The selection includes 8BitDo options for SNES, Nintendo 64, Sega Genesis, Switch, and PC, plus Retro Fighters controllers for GameCube, Dreamcast, Xbox, PlayStation, NES, and Nintendo Switch Online.\u003c\/p\u003e\n\u003cp\u003eCompatibility, connection type, and features vary by model. Read the product page to make sure a controller fits your hardware and play style, then confirm its connection options before ordering. RGM Retro Games ships orders free within the United States.\u003c\/p\u003e","products":[{"product_id":"8bitdo-sn30-pro-hall-effect-joystick-switch-pc-a01","title":"8BitDo SN30 Pro (Hall Effect Joystick)","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eGet modern stick precision and wireless flexibility in a compact controller shaped around classic 2D play.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eRetro proportions, complete modern control\u003c\/h2\u003e\n\u003cp\u003eThe SN30 Pro starts with the low-profile shape and prominent directional pad associated with classic gamepads, then adds the inputs expected for current games. Dual analog sticks, four shoulder controls, clickable stick positions, and a full face-button layout make it useful well beyond side-scrolling titles. Its symmetrical design keeps the D-pad easy to reach, which matters for platformers, puzzle games, and older collections, while the sticks support 3D movement. The compact body travels easily and gives players a consistent layout across retro-style sessions and modern game libraries.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eHall Effect sticks for repeatable movement\u003c\/h2\u003e\n\u003cp\u003eThe Hall Effect Joystick edition reads stick position magnetically instead of relying on the same kind of sliding electrical contact used in conventional potentiometer designs. That gives the controller a modern input foundation without changing the familiar SN30 Pro shape. The benefit is especially easy to appreciate in games that ask for smooth steering, careful camera control, or frequent directional changes. The compact SN30 Pro and larger Pro 2 use different body shapes, so the SN30 Pro favors portability and a flatter classic-gamepad profile alongside its updated stick technology.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eWireless on Switch, wired when it suits the setup\u003c\/h2\u003e\n\u003cp\u003eBluetooth supports cable-free play on Nintendo Switch, Windows, macOS, Android, SteamOS, and Raspberry Pi, while USB-C provides a direct wired option. That flexibility is useful when moving between a living-room console, desktop, and laptop without dedicating a separate controller to each screen. On Nintendo Switch, the controller supports motion control and rumble vibration; turbo customization is available in its supported input modes. Its combination of a strong D-pad, compact storage, and wired or wireless play makes it especially useful for a mixed library of 2D classics and current games.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003e8BitDo SN30 Pro, Hall Effect Joystick edition\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePrimary platforms\u003c\/th\u003e\n\u003ctd\u003eNintendo Switch and supported computers\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003eBluetooth\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWired connection\u003c\/th\u003e\n\u003ctd\u003eUSB-C\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eStick technology\u003c\/th\u003e\n\u003ctd\u003eHall Effect joysticks\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eIs this the Hall Effect version of the SN30 Pro?\u003c\/summary\u003e\u003cp\u003eYes. This is the SN30 Pro Hall Effect Joystick edition.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it work wirelessly with Nintendo Switch?\u003c\/summary\u003e\u003cp\u003eYes. The controller uses Bluetooth for wireless play on Nintendo Switch.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan the SN30 Pro be used with a cable?\u003c\/summary\u003e\u003cp\u003eYes. USB-C provides a wired connection option for supported devices as well as the controller's charging connection.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs this the same controller as the 8BitDo Pro 2?\u003c\/summary\u003e\u003cp\u003eNo. The SN30 Pro has a compact, classic-style body. The Pro 2 is a separate full-grip model with a different shape and control layout.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it support motion controls and rumble?\u003c\/summary\u003e\u003cp\u003eYes. The SN30 Pro supports motion control and rumble vibration on Nintendo Switch.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"8BitDo","offers":[{"title":"Default Title","offer_id":52396140757288,"sku":null,"price":31.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/A01-01-primary-white.webp?v=1789603085"},{"product_id":"8bitdo-pro-2-hall-effect-joystick-switch-pc-a02","title":"8BitDo Pro 2 (Hall Effect Joystick)","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA full-grip Bluetooth controller with Hall Effect sticks, rear paddles, and three switchable profiles for play across Switch, computers, and mobile devices.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eFull-size control with a classic foundation\u003c\/h2\u003e\n\u003cp\u003eThe Pro 2 keeps 8BitDo’s prominent D-pad and symmetrical stick layout, then adds extended grips for longer sessions. Its dual sticks, linear triggers, and two rear paddle buttons cover modern 3D games without pushing classic platformers and fighters to the side. A four-way mode switch changes between Switch, X-input, D-input, and Android modes, making the controller practical for a library spread across several devices.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eHall Effect sticks and controls that adapt\u003c\/h2\u003e\n\u003cp\u003eThis Hall Effect edition uses magnetic stick sensing and supports detailed setup through 8BitDo Ultimate Software. Button mapping, stick and trigger sensitivity, vibration strength, and macros can be adjusted on supported devices. Three custom profiles can be stored and selected from the controller, so a racing setup, a platforming layout, and a general profile do not need to overwrite one another.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eBluetooth or USB-C, with a replaceable battery pack\u003c\/h2\u003e\n\u003cp\u003eBluetooth handles wireless play on supported Switch, Windows, SteamOS, Android, Apple, and Raspberry Pi systems; USB-C provides a wired option. The rechargeable 1000mAh battery is rated by 8BitDo for about 20 hours of play after a four-hour charge and can be removed rather than being sealed into the shell. Switch mode also supports motion control, though the controller does not provide HD Rumble or amiibo scanning.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003e8BitDo Pro 2, Hall Effect Joystick edition\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eSelected color\u003c\/th\u003e\n\u003ctd\u003eBlack\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePrimary platforms\u003c\/th\u003e\n\u003ctd\u003eSwitch 1\/2, Windows, SteamOS, Android, Apple, and Raspberry Pi\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eConnections\u003c\/th\u003e\n\u003ctd\u003eBluetooth 4.0 and USB-C\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eProfile controls\u003c\/th\u003e\n\u003ctd\u003eThree switchable profiles and two rear paddle buttons\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eBattery rating\u003c\/th\u003e\n\u003ctd\u003e1000mAh rechargeable battery; up to 20 hours\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eIs this the Hall Effect version of the Pro 2?\u003c\/summary\u003e\u003cp\u003eYes. This listing is for the Hall Effect Joystick edition.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan it store more than one control layout?\u003c\/summary\u003e\u003cp\u003eYes. The controller can hold three custom profiles and switch among them from its profile button.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it work as a wired controller?\u003c\/summary\u003e\u003cp\u003eYes. It can connect by USB-C on supported systems as well as by Bluetooth.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it support every Nintendo Switch feature?\u003c\/summary\u003e\u003cp\u003eIt supports motion control in Switch mode, but 8BitDo states that HD Rumble and amiibo scanning are not supported.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"8BitDo","offers":[{"title":"Default Title","offer_id":52396140790056,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-8bitdo-pro-2-hall-effect-joystick-switch-pc-a02-01-primary-white.jpg?v=1789621732"},{"product_id":"8bitdo-m30-2-4g-controller-for-sega-genesis-mega-drive-original-sega-genesis-mega-drive-a05","title":"8BitDo M30 2.4G Controller for Sega Genesis \u0026 Mega Drive","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA six-button 2.4G controller for original Sega Genesis and Mega Drive systems, shaped for fighters, arcade ports, and fast directional play.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eSix face buttons where Sega games expect them\u003c\/h2\u003e\n\u003cp\u003eThe M30 arranges A, B, C, X, Y, and Z across the face, giving six-button Genesis fighters and arcade conversions direct access to their full command sets. Its broad, rolling D-pad is designed around quick diagonals and sweeping motions rather than a modern dual-stick layout. The result is a controller focused on the games and input conventions of Sega’s 16-bit hardware.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eA receiver for original Genesis and Mega Drive ports\u003c\/h2\u003e\n\u003cp\u003eThis model connects through the included 2.4G receiver for original Sega Genesis and Mega Drive consoles and also supports the Analogue Mega Sg. Bluetooth is not part of this edition. That distinction matters because other M30 variants target Bluetooth devices or different Sega hardware; this listing is specifically the 2.4G model for the original Genesis\/Mega Drive controller connection.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eRechargeable, updateable, and console-focused\u003c\/h2\u003e\n\u003cp\u003eA rechargeable battery removes the need to keep disposable batteries beside the console, while the USB cable handles charging. The controller also supports firmware updates and a turbo function. On Analogue Mega Sg, it can open the system’s Home menu wirelessly. The package listed by 8BitDo includes the M30 controller, its 2.4G receiver, and a USB cable.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003e8BitDo M30 2.4G for Genesis \u0026amp; Mega Drive\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCompatible systems\u003c\/th\u003e\n\u003ctd\u003eSega Genesis, Mega Drive, and Analogue Mega Sg\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003eDedicated 2.4G receiver; no Bluetooth\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eLayout\u003c\/th\u003e\n\u003ctd\u003eSix face buttons with Sega-focused D-pad\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eAdditional function\u003c\/th\u003e\n\u003ctd\u003eTurbo and upgradeable firmware\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eIs this for an original Sega Genesis?\u003c\/summary\u003e\u003cp\u003eYes. Its receiver is designed for original Genesis and Mega Drive controller ports.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs this the Bluetooth M30?\u003c\/summary\u003e\u003cp\u003eNo. This is the dedicated 2.4G edition for Genesis and Mega Drive hardware.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhy are there six face buttons?\u003c\/summary\u003e\u003cp\u003eThe A\/B\/C and X\/Y\/Z layout matches six-button Sega games, including fighters and arcade conversions.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it work with Analogue Mega Sg?\u003c\/summary\u003e\u003cp\u003eYes. 8BitDo lists Analogue Mega Sg compatibility, including wireless access to its Home menu.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"8BitDo","offers":[{"title":"Default Title","offer_id":52396140822824,"sku":null,"price":20.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-8bitdo-m30-2-4g-controller-for-sega-genesis-mega-drive-original-sega-genesis-mega-drive-a05-01-primary-white.jpg?v=1789621732"},{"product_id":"8bitdo-64-2-4g-wireless-controller-classic-grey-original-nintendo-64-a06","title":"8BitDo 64 2.4G Wireless Controller - Classic Grey","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA Classic Grey 2.4G controller for original Nintendo 64 hardware, pairing an N64-specific button layout with a Hall Effect joystick and receiver-stored memory support.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eN64 controls in a two-grip body\u003c\/h2\u003e\n\u003cp\u003eThe 8BitDo 64 keeps the inputs that define Nintendo 64 games: a central analog stick, six A\/B\/C face buttons, Start, D-pad, and L, R, and Z controls. It reorganizes them into a two-grip shell while retaining the original-style joystick gate and concave rubber cap. The Classic Grey finish and colored buttons make this variant easy to distinguish from 8BitDo’s Bluetooth 64 models.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eHall Effect movement over a 2.4G link\u003c\/h2\u003e\n\u003cp\u003eThe joystick uses Hall Effect sensing and a wear-resistant metal ring. Wireless play on original N64 hardware runs through the included 2.4G adapter; Bluetooth is not supported on this edition. Turbo is available, and wired USB use is supported on Windows. Analogue 3D support extends the same receiver-based setup to compatible modern hardware.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eMemory support lives in the receiver\u003c\/h2\u003e\n\u003cp\u003eThe receiver provides memory functionality rather than asking a controller pak to sit inside the gamepad. Saved data stored on the receiver can be exported through 8BitDo Ultimate Software. Vibration is supported on Analogue 3D when the game supports it. The package specified by 8BitDo includes the controller, 2.4G adapter, USB cable, and instruction manual.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003e8BitDo 64 2.4G Wireless Controller, Classic Grey\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePrimary system\u003c\/th\u003e\n\u003ctd\u003eOriginal Nintendo 64\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003e2.4G adapter; no Bluetooth\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eJoystick\u003c\/th\u003e\n\u003ctd\u003eHall Effect sensor with metal joystick ring\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eMemory function\u003c\/th\u003e\n\u003ctd\u003eSave storage on receiver; export through Ultimate Software\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes this work with an original Nintendo 64?\u003c\/summary\u003e\u003cp\u003eYes. The included 2.4G adapter connects to the original N64 controller port.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs this the Bluetooth 64 Controller?\u003c\/summary\u003e\u003cp\u003eNo. This Classic Grey listing is the 2.4G edition designed for original N64 hardware.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhere is game-save memory stored?\u003c\/summary\u003e\u003cp\u003eThe receiver supports memory storage, and 8BitDo says those saves can be exported through Ultimate Software.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan it be used on Windows?\u003c\/summary\u003e\u003cp\u003eYes. 8BitDo lists wired USB support for Windows.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"8BitDo","offers":[{"title":"Default Title","offer_id":52396140855592,"sku":null,"price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-8bitdo-64-2-4g-wireless-controller-classic-grey-original-nintendo-64-a06-01-primary-white.jpg?v=1789621733"},{"product_id":"retro-fighters-brawler64-wireless-edition-original-nintendo-64-a11","title":"Retro Fighters Brawler64 Wireless Edition","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA 2.4GHz wireless controller for original Nintendo 64 hardware, with a modern two-handle shape, digital Z triggers, and memory-pak support through its receiver.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eOriginal N64 connection, modern grip\u003c\/h2\u003e\n\u003cp\u003eBrawler64 Wireless Edition is built for the original Nintendo 64, using a color-matched receiver in the console’s controller port. Its two-handle shell moves the N64’s analog stick, D-pad, A\/B buttons, C buttons, and dual Z triggers into a more conventional grip. This is the receiver-based original-console model, separate from the Bluetooth NSO edition made for Switch and PC.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eThirty-foot range and a rechargeable battery\u003c\/h2\u003e\n\u003cp\u003eThe dedicated 2.4GHz connection is rated by Retro Fighters for more than 30 feet of wireless range. Its built-in rechargeable battery is rated for more than ten hours per charge, and the included USB-C cable handles charging. An ultra-fast turbo function and revised digital-feeling Z triggers add options that are not present on a stock Nintendo 64 controller.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eMemory paks go into the wireless dongle\u003c\/h2\u003e\n\u003cp\u003eFirst-party and most third-party memory paks are supported, but they plug into the included wireless receiver rather than the controller. That placement is essential to understand before play. Rumble paks and transfer paks are not compatible with this wireless edition. For buyers who need those accessories, the limitation matters more than the cable-free convenience.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters Brawler64 Wireless Edition\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePrimary system\u003c\/th\u003e\n\u003ctd\u003eOriginal Nintendo 64\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003e2.4GHz through included N64 receiver\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eBattery rating\u003c\/th\u003e\n\u003ctd\u003eMore than 10 hours per charge\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePak support\u003c\/th\u003e\n\u003ctd\u003eMemory paks supported in receiver; no rumble or transfer pak support\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes this work with an original Nintendo 64?\u003c\/summary\u003e\u003cp\u003eYes. Its included receiver plugs into the original N64 controller port.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs this the Bluetooth NSO model?\u003c\/summary\u003e\u003cp\u003eNo. This edition uses a 2.4GHz N64 receiver. The Bluetooth NSO edition is a separate Switch\/PC product.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhere does the memory pak go?\u003c\/summary\u003e\u003cp\u003eA compatible memory pak inserts into the wireless receiver, not into the controller.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan it use rumble or transfer paks?\u003c\/summary\u003e\u003cp\u003eNo. Retro Fighters states that rumble and transfer paks are not compatible with this wireless edition.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396140888360,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-brawler64-wireless-edition-original-nintendo-64-a11-01-primary-white.jpg?v=1789621733"},{"product_id":"retro-fighters-defender-ps1-ps2-ps3-ps-classic-a13","title":"Retro Fighters Defender","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eOne 2.4GHz controller for PS1, PS2, PS3, PlayStation Classic, Switch, and PC, with the receivers and controls needed to span several PlayStation generations.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eBuilt around original PlayStation compatibility\u003c\/h2\u003e\n\u003cp\u003eThe standard Defender is the model for PS1, PS2, PS3, and PlayStation Classic, while also supporting Switch and PC. It uses included USB and PS1\/PS2 receivers rather than native Bluetooth. That distinction separates it from Defender Bluetooth Edition, which targets PS3 and PS4 and explicitly does not support PS1, PS2, PlayStation Classic, or Switch.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003ePressure-sensitive buttons and familiar dual sticks\u003c\/h2\u003e\n\u003cp\u003eIts modern ergonomic shell carries a symmetrical dual-stick layout, responsive analog controls, vibration feedback, turbo, and pressure-sensitive buttons. Those pressure-sensitive inputs matter on PlayStation 2 titles that read more than a simple on\/off press. The LED indicator makes connection state visible, while the 2.4GHz wireless link avoids running a controller cable across the room.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eRange and battery for multi-system use\u003c\/h2\u003e\n\u003cp\u003eRetro Fighters rates the wireless range at more than 30 feet and battery life at more than ten hours per charge. A USB charging cable is included. Because platform switching relies on the appropriate receiver and mode, owners should follow the current firmware and setup instructions for the console in front of them, especially when moving between original PlayStation ports and USB-based systems.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters Defender, receiver-based edition\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCompatibility\u003c\/th\u003e\n\u003ctd\u003ePS1, PS2, PS3, PlayStation Classic, Switch, and PC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003e2.4GHz\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eReceivers\u003c\/th\u003e\n\u003ctd\u003eUSB and PS1\/PS2 receivers\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eBattery \/ range\u003c\/th\u003e\n\u003ctd\u003e10+ hours per charge; 30+ feet\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes this Defender work on PS1 and PS2?\u003c\/summary\u003e\u003cp\u003eYes. This is the receiver-based Defender for PS1, PS2, PS3, PlayStation Classic, Switch, and PC.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs this the Defender Bluetooth Edition?\u003c\/summary\u003e\u003cp\u003eNo. The Bluetooth Edition is a separate PS3\/PS4\/PC model and does not support PS1 or PS2.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhich receivers are included?\u003c\/summary\u003e\u003cp\u003eRetro Fighters lists both USB and PS1\/PS2 wireless receivers.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it have pressure-sensitive buttons?\u003c\/summary\u003e\u003cp\u003eYes. Pressure-sensitive buttons are listed among the standard Defender’s features.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396140921128,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-defender-ps1-ps2-ps3-ps-classic-a13-01-primary-white.jpg?v=1789621734"},{"product_id":"8bitdo-pro-3-bluetooth-gamepad-switch-pc-a03","title":"8BitDo Pro 3 Bluetooth Gamepad","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003e8BitDo’s Pro 3 adds TMR sticks, selectable trigger feel, extra bumpers, a charging dock, and three connection methods to its familiar full-grip shape.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eA familiar shape with more controls in reach\u003c\/h2\u003e\n\u003cp\u003eThe Pro 3 retains the symmetrical layout and classic-facing D-pad of the Pro line while expanding the inputs around it. Two rear paddles and remappable L4\/R4 fast bumpers give frequently used actions their own positions. Magnetic ABXY caps can be rearranged between Nintendo-style and Xbox-style labeling with the included puller, useful when the same controller moves between a Switch and a Windows setup.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eTMR sticks and two trigger personalities\u003c\/h2\u003e\n\u003cp\u003eTMR joysticks use magnetic sensing, a 12-bit ADC, and wear-resistant stick rings. Separate trigger switches let each Hall Effect trigger work as a smooth linear control for racing or as a short tactile press for faster digital actions. Ultimate Software V2 can adjust mapping, stick and trigger response, vibration, macros, and profiles, while three profiles remain available from the controller.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eChoose Bluetooth, 2.4G, or wired USB\u003c\/h2\u003e\n\u003cp\u003eConnection options vary by platform: Switch supports Bluetooth, 2.4G, or wired USB; Windows uses 2.4G or wired USB; SteamOS, Android, and Apple devices use Bluetooth or wired USB. The USB-C 2.4G adapter extends the receiver away from crowded ports. An integrated dock charges the 1000mAh battery and automatically reconnects the controller when it is lifted for play.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003e8BitDo Pro 3 Bluetooth Gamepad\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eSelected color\u003c\/th\u003e\n\u003ctd\u003eOrange\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eStick technology\u003c\/th\u003e\n\u003ctd\u003eTMR joysticks with 12-bit ADC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eTrigger system\u003c\/th\u003e\n\u003ctd\u003eSwitchable linear Hall Effect or tactile trigger modes\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eConnections\u003c\/th\u003e\n\u003ctd\u003eBluetooth, 2.4G wireless, and wired USB by platform\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eExtra inputs\u003c\/th\u003e\n\u003ctd\u003eL4\/R4 fast bumpers and two rear paddle buttons\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eHow is Pro 3 different from Pro 2?\u003c\/summary\u003e\u003cp\u003ePro 3 adds TMR sticks, selectable trigger modes, L4\/R4 fast bumpers, magnetic ABXY caps, and an integrated charging dock.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan the ABXY layout be changed?\u003c\/summary\u003e\u003cp\u003eYes. The magnetic button caps can be swapped between Switch-style and Xbox-style layouts with the included puller.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes every platform support all three connection methods?\u003c\/summary\u003e\u003cp\u003eNo. Connection support varies: for example, Windows uses 2.4G or wired USB, while SteamOS uses Bluetooth or wired USB.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan the controller wake a Switch?\u003c\/summary\u003e\u003cp\u003e8BitDo lists shake-to-wake support for Switch 1 only.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"8BitDo","offers":[{"title":"Default Title","offer_id":52396141805864,"sku":null,"price":48.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-8bitdo-pro-3-bluetooth-gamepad-switch-pc-a03-01-primary-white.jpg?v=1789621734"},{"product_id":"8bitdo-sn30-2-4g-original-snes-super-famicom-a04","title":"8BitDo SN30 2.4G","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA dedicated 2.4G gamepad for original SNES and Super Famicom hardware, built around the familiar 16-bit layout without Bluetooth pairing.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eMade for the original controller port\u003c\/h2\u003e\n\u003cp\u003eThis SN30 edition targets original Super NES and Super Famicom consoles, plus the Analogue Super Nt. Its receiver plugs into the console’s SNES-style controller port, so the connection stays focused on the hardware it was made to serve. This is not the Bluetooth SN30 Pro and it does not add analog sticks; the layout remains centered on the D-pad, four face buttons, and shoulder buttons.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003e2.4G wireless with no pairing menu\u003c\/h2\u003e\n\u003cp\u003eThe controller communicates with its included receiver over a dedicated 2.4G link. There is no console menu or Bluetooth device list to manage: connect the receiver, link the controller, and use the console normally. That makes it a tidy fit for an original system connected across the room while preserving a control layout that matches the games rather than adding unused modern inputs.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eRechargeable for regular 16-bit sessions\u003c\/h2\u003e\n\u003cp\u003e8BitDo rates the built-in 180mAh rechargeable battery for 18 to 20 hours of play, with a one-to-two-hour charge time. The included USB cable handles charging and also enables wired use with Switch and Windows. The Jade Green finish is the selected color variant, while the SNES\/SFC receiver determines the console connection.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003e8BitDo SN30 2.4G, Jade Green\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eConsole compatibility\u003c\/th\u003e\n\u003ctd\u003eOriginal Super NES, Super Famicom, and Analogue Super Nt\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003eDedicated 2.4G receiver; no Bluetooth\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eAdditional wired support\u003c\/th\u003e\n\u003ctd\u003eSwitch and Windows over USB\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eBattery rating\u003c\/th\u003e\n\u003ctd\u003e18 to 20 hours; 1 to 2 hour charge\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes this connect to an original SNES?\u003c\/summary\u003e\u003cp\u003eYes. The included 2.4G receiver plugs into an original SNES or Super Famicom controller port.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs this a Bluetooth controller?\u003c\/summary\u003e\u003cp\u003eNo. This version uses a dedicated 2.4G connection and does not use Bluetooth.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it have analog sticks?\u003c\/summary\u003e\u003cp\u003eNo. It follows a classic SNES-style digital layout.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhich color is this version?\u003c\/summary\u003e\u003cp\u003eThis version is Jade Green.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"8BitDo","offers":[{"title":"Default Title","offer_id":52396141838632,"sku":null,"price":20.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-8bitdo-sn30-2-4g-original-snes-super-famicom-a04-01-primary-white.jpg?v=1789621735"},{"product_id":"retro-fighters-battlergc-pro-gamecube-switch-pc-a12","title":"Retro Fighters BattlerGC Pro","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA GameCube-focused pro controller with Hall Effect sticks, analog-to-digital triggers, rear buttons, and both 2.4GHz and Bluetooth wireless modes.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eGameCube controls, carefully expanded\u003c\/h2\u003e\n\u003cp\u003eBattlerGC Pro retains the oversized primary button, dedicated C-stick, and dual Z shoulder arrangement associated with GameCube play. Its ergonomic shell and integrated D-pad switches modernize the feel without turning the layout into a generic dual-stick pad. L and R remain analog triggers, and an integrated digital click at the end of travel supports games that use both analog depth and a final button press.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eHall Effect sticks and programmable rear inputs\u003c\/h2\u003e\n\u003cp\u003eBoth analog sticks use Hall Effect sensing, with a custom GameCube-style main stick and C-stick. Two programmable buttons on the back can duplicate frequently used inputs without moving a thumb away from the sticks. A separate programming button handles those assignments directly. These are the features that distinguish the Pro model from simpler BattlerGC variants.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eTwo wireless systems for three platforms\u003c\/h2\u003e\n\u003cp\u003eThe controller supports 2.4GHz wireless and Bluetooth, letting the connection match the GameCube, Switch, or PC setup in use. USB-C provides charging. Together, the dual-wireless design and GameCube-specific controls let one pad move from original-console play to current Switch and computer libraries without abandoning the trigger travel, C-stick, and primary-button arrangement those games were designed around.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters BattlerGC Pro\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePrimary platforms\u003c\/th\u003e\n\u003ctd\u003eGameCube, Nintendo Switch, and PC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connections\u003c\/th\u003e\n\u003ctd\u003e2.4GHz and Bluetooth\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eSticks\u003c\/th\u003e\n\u003ctd\u003eHall Effect main stick and C-stick\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eExtra controls\u003c\/th\u003e\n\u003ctd\u003eDual Z buttons and two programmable rear buttons\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eWhat makes this the Pro model?\u003c\/summary\u003e\u003cp\u003eThe Pro adds Hall Effect sticks, dual wireless modes, analog triggers with digital clicks, dual Z buttons, and programmable rear controls.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it support both Bluetooth and 2.4GHz?\u003c\/summary\u003e\u003cp\u003eYes. Retro Fighters describes it as a dual-wireless controller with both connection types.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eAre the triggers analog?\u003c\/summary\u003e\u003cp\u003eYes. L and R are analog triggers with an integrated digital button at the end of travel.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs the second stick a generic right stick?\u003c\/summary\u003e\u003cp\u003eNo. Retro Fighters describes custom-built GameCube-style main and C-stick controls.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396142002472,"sku":null,"price":41.97,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-battlergc-pro-gamecube-switch-pc-a12-01-primary-white.jpg?v=1789621738"},{"product_id":"retro-fighters-hunter-360-xbox-360-pc-a14","title":"Retro Fighters Hunter 360","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA dedicated Xbox 360 and PC wireless controller with Hall Effect sticks, a 1000Hz response mode, adjustable rumble, and separate USB receiver support.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eThe Hunter built for Xbox 360\u003c\/h2\u003e\n\u003cp\u003eHunter 360 targets Xbox 360 and PC, keeping the asymmetrical stick arrangement and familiar face-button positions expected by that library. It is not the similarly named Hunter for the original Xbox: the original-Xbox model uses an Xbox-port receiver and adds support for Switch, while Hunter 360 is built around Xbox 360 and PC receiver connectivity.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eHall Effect sticks and a fast wireless response\u003c\/h2\u003e\n\u003cp\u003eRetro Fighters specifies Hall Effect analog sticks, 2.4GHz wireless, and a 1000Hz low-latency response for Hunter 360. The wireless range is rated at more than 30 feet. A rumble-intensity macro lets players cycle vibration strength from the controller, useful when moving between games with very different feedback levels.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eRecharge over USB-C and connect with USB-A\u003c\/h2\u003e\n\u003cp\u003eBattery life is rated at more than ten hours per charge, with USB-C used for charging. The included USB-A receiver is listed for both Xbox 360 and PC. That receiver-based design means the controller does not depend on Bluetooth pairing. It also keeps the connection method consistent when the controller moves between console and computer. Black, white, and transparent green are separate color variants rather than different connection packages.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters Hunter 360\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCompatibility\u003c\/th\u003e\n\u003ctd\u003eXbox 360 and PC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003e2.4GHz through USB-A receiver\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eSticks\u003c\/th\u003e\n\u003ctd\u003eHall Effect analog sticks\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eBattery \/ range\u003c\/th\u003e\n\u003ctd\u003e10+ hours per charge; 30+ feet\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes Hunter 360 work on the original Xbox?\u003c\/summary\u003e\u003cp\u003eNo. Hunter 360 is for Xbox 360 and PC. The Retro Fighters Hunter is the separate original-Xbox model.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it use Bluetooth?\u003c\/summary\u003e\u003cp\u003eNo. The official page describes a 2.4GHz connection through the included USB-A receiver.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan rumble strength be changed?\u003c\/summary\u003e\u003cp\u003eYes. Retro Fighters provides a controller macro for cycling rumble intensity.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eHow is it charged?\u003c\/summary\u003e\u003cp\u003eThe controller has a USB-C charging port and a rechargeable battery rated for 10+ hours.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396142035240,"sku":null,"price":41.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-hunter-360-xbox-360-pc-a14-01-primary-white.jpg?v=1789621738"},{"product_id":"retro-fighters-d6-dreamcast-dreamcast-switch-pc-a15","title":"Retro Fighters D6 Dreamcast","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA wireless six-button fightpad for Dreamcast, Switch, and PC, using Kailh micro switches and selectable directional and shoulder-button modes.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eSix face buttons for fighters and arcade layouts\u003c\/h2\u003e\n\u003cp\u003eD6 Dreamcast places six action buttons across the face, reducing reliance on shoulder combinations in fighting games and arcade ports. Kailh micro switches sit beneath both the face buttons and D-pad for a distinct, direct actuation. The D-pad can operate in left-stick, right-stick, or D-pad mode, allowing its output to match different games and platforms.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eConfigurable C and Z controls\u003c\/h2\u003e\n\u003cp\u003eTwo selectable C\/Z modes let the extra face buttons behave as L\/R shoulder inputs or as dedicated C and Z buttons. That makes the pad useful for Dreamcast software with its own six-button expectations as well as PC and Switch fighters mapped around modern shoulder conventions. The control choices are the point of the D6: it is a fightpad first, not a dual-stick general-purpose controller.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003e2.4GHz wireless with Dreamcast memory support\u003c\/h2\u003e\n\u003cp\u003eThe D6 uses a low-latency 2.4GHz wireless connection and is compatible with original VMUs and 4X memory accessories. USB-C handles charging, and the official package lists the controller, quick-start manual, and charging cable. Black and white are separate color variants of the same six-button controller.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters D6 Dreamcast\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCompatibility\u003c\/th\u003e\n\u003ctd\u003eDreamcast, Nintendo Switch, and PC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003e2.4GHz\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePrimary controls\u003c\/th\u003e\n\u003ctd\u003eSix face buttons; Kailh micro-switch D-pad and face buttons\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eMemory support\u003c\/th\u003e\n\u003ctd\u003eCompatible with original VMUs and 4X\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eIs the D6 a dual-stick controller?\u003c\/summary\u003e\u003cp\u003eNo. It is a six-button fightpad centered on a D-pad and face-button layout.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan the D-pad output be changed?\u003c\/summary\u003e\u003cp\u003eYes. It can operate in left-stick, right-stick, or D-pad mode.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhat can the C and Z buttons do?\u003c\/summary\u003e\u003cp\u003eTwo modes let them act as L\/R shoulder inputs or as dedicated C and Z controls.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it support original Dreamcast VMUs?\u003c\/summary\u003e\u003cp\u003eYes. Retro Fighters lists compatibility with original VMUs and 4X accessories.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396142068008,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-d6-dreamcast-dreamcast-switch-pc-a15-01-primary-white.jpg?v=1789621739"},{"product_id":"retro-fighters-hunter-original-xbox-switch-pc-a16","title":"Retro Fighters Hunter","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA wireless controller for the original Xbox, Switch, and PC with Hall Effect sticks and triggers, pressure-sensitive buttons, and dedicated Xbox and USB receivers.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eThe Hunter for the first Xbox generation\u003c\/h2\u003e\n\u003cp\u003eThis Hunter is designed for original Xbox hardware and also supports Nintendo Switch and PC. Its asymmetrical dual-stick layout includes the original Xbox’s black and white shoulder-button functions. It should not be confused with Hunter 360: that separate model targets Xbox 360 and PC, while this version includes a receiver for the larger original-Xbox controller port.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eMagnetic sensing and pressure-aware inputs\u003c\/h2\u003e\n\u003cp\u003eHall Effect technology is used for both the analog sticks and analog triggers. The controller also includes pressure-sensitive buttons, premium textured grips, and wireless rumble. Together those details address Xbox games that rely on analog trigger travel, variable face-button input, or frequent stick movement rather than treating the system as a generic modern USB platform.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eTwo receivers and a rechargeable battery\u003c\/h2\u003e\n\u003cp\u003eRetro Fighters lists both an original-Xbox receiver and a USB-A receiver for Switch and PC use. Wireless range is rated at more than 30 feet and battery life at more than ten hours per charge. USB-C handles recharging. The original-Xbox receiver is the decisive difference from Hunter 360, which serves the later Xbox 360 platform instead.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters Hunter for Original Xbox\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCompatibility\u003c\/th\u003e\n\u003ctd\u003eOriginal Xbox, Nintendo Switch, and PC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless connection\u003c\/th\u003e\n\u003ctd\u003e2.4GHz through Xbox or USB-A receiver\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eAnalog controls\u003c\/th\u003e\n\u003ctd\u003eHall Effect sticks and Hall Effect triggers\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eBattery \/ range\u003c\/th\u003e\n\u003ctd\u003e10+ hours per charge; 30+ feet\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eIs this for the original Xbox or Xbox 360?\u003c\/summary\u003e\u003cp\u003eThis model is for the original Xbox, Switch, and PC. Hunter 360 is a separate product.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhich receivers are included?\u003c\/summary\u003e\u003cp\u003eRetro Fighters lists both an original-Xbox receiver and a USB-A receiver.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eAre both the sticks and triggers Hall Effect?\u003c\/summary\u003e\u003cp\u003eYes. The official page specifies Hall Effect analog sticks and analog triggers.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it support vibration?\u003c\/summary\u003e\u003cp\u003eYes. Wireless rumble capability is listed among its features.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396142100776,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-hunter-original-xbox-switch-pc-a16-01-primary-white.jpg?v=1789621739"},{"product_id":"retro-fighters-defender-bluetooth-edition-ps3-ps4-pc-a17","title":"Retro Fighters Defender Bluetooth Edition","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA native Bluetooth controller for PS3 and PS4, with Sixaxis motion, pressure-sensitive buttons, vibration, and wired-only PC support.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eBluetooth on PS3 and PS4 without a dongle\u003c\/h2\u003e\n\u003cp\u003eDefender Bluetooth Edition connects natively to PlayStation 3 and PlayStation 4, so neither console needs a wireless receiver. The first PS3 connection must be synchronized with the USB-C cable. Its symmetrical sticks, pressure-sensitive buttons, vibration, turbo, and Sixaxis motion cover the PlayStation-focused feature set in a modern ergonomic shell.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003ePC uses a cable, not the console Bluetooth mode\u003c\/h2\u003e\n\u003cp\u003eOn PC, this model connects through USB-C as a wired controller only. That limitation is easy to miss because the product name emphasizes Bluetooth. The controller is also explicitly not compatible with PS1, PS2, PlayStation Classic, or Nintendo Switch; buyers needing those systems should choose the standard receiver-based Defender instead.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eRechargeable wireless play across the room\u003c\/h2\u003e\n\u003cp\u003eRetro Fighters rates Bluetooth range at more than 30 feet and battery life at more than ten hours per charge. An LED shows controller status, and a USB-C charging cable is included. Charging and wired PC play use the same USB-C port. Black and white are separate color variants. The model distinction and connection rules matter more than color when choosing between the two Defender editions.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters Defender Bluetooth Edition\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eWireless compatibility\u003c\/th\u003e\n\u003ctd\u003ePlayStation 3 and PlayStation 4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003ePC connection\u003c\/th\u003e\n\u003ctd\u003eUSB-C wired only\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eMotion\u003c\/th\u003e\n\u003ctd\u003eSixaxis capability\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eNot compatible with\u003c\/th\u003e\n\u003ctd\u003ePS1, PS2, PlayStation Classic, or Nintendo Switch\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes it connect wirelessly to PS3 and PS4?\u003c\/summary\u003e\u003cp\u003eYes. It uses native Bluetooth on both consoles without a dongle.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan it connect wirelessly to PC?\u003c\/summary\u003e\u003cp\u003eNo. Retro Fighters specifies USB wired connectivity only for PC.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it work on PS1 or PS2?\u003c\/summary\u003e\u003cp\u003eNo. Choose the standard receiver-based Defender for PS1 and PS2 support.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eHow is it first paired with a PS3?\u003c\/summary\u003e\u003cp\u003eRetro Fighters instructs users to connect the USB-C cable to the PS3 for the initial synchronization.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396142133544,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-defender-bluetooth-edition-ps3-ps4-pc-a17-01-primary-white.jpg?v=1789621740"},{"product_id":"retro-fighters-jab-original-nes-pc-mac-a18","title":"Retro Fighters JAB","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eA wired controller for original NES, many third-party NES systems, PC, and Mac, expanding the two-button format with analog sticks, triggers, and turbo.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eA modern grip for original NES games\u003c\/h2\u003e\n\u003cp\u003eJAB reshapes the NES controller into a larger two-handle body with a textured D-pad and repositioned B and A buttons. The six-foot cable leaves room between the player and the console without batteries or pairing. It connects to original NES hardware and many third-party NES systems, while PC and Mac support gives the same controller a role in desktop retro libraries.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eAnalog sticks that can stand in for B and A\u003c\/h2\u003e\n\u003cp\u003eTwo analog sticks broaden the control options, and each stick can be pressed to act as a face button: the left maps to B and the right maps to A. Shoulder buttons and triggers provide additional combinations for compatible computer games. An ultra-fast turbo function can be switched on when repeated button presses are useful and switched off for ordinary play.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eKnow the NES Classic limitation\u003c\/h2\u003e\n\u003cp\u003eThe JAB does not plug directly into the NES Classic Edition. Retro Fighters specifies that its separate NES Pro Adapter is required for NES Classic, Wii, and Wii U use. That is different from the original NES connection supported by the controller itself. This candidate is the Gray version and remains a wired controller, with no wireless receiver or rechargeable battery.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters JAB, Gray\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCompatibility\u003c\/th\u003e\n\u003ctd\u003eOriginal NES, many third-party NES systems, PC, and Mac\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eConnection\u003c\/th\u003e\n\u003ctd\u003eWired, six-foot cable\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eAdditional controls\u003c\/th\u003e\n\u003ctd\u003eTwo clickable analog sticks, shoulder buttons, triggers, and turbo\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eNES Classic support\u003c\/th\u003e\n\u003ctd\u003eRequires separately sold NES Pro Adapter\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes JAB work on an original NES?\u003c\/summary\u003e\u003cp\u003eYes. It is compatible with the original NES and many third-party NES systems.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it connect directly to NES Classic Edition?\u003c\/summary\u003e\u003cp\u003eNo. Retro Fighters says the separate NES Pro Adapter is required.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhat do the analog-stick clicks do on NES?\u003c\/summary\u003e\u003cp\u003eThe left stick can act as B and the right stick can act as A when pressed.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eIs this controller wireless?\u003c\/summary\u003e\u003cp\u003eNo. JAB is wired and uses a six-foot cable.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396142166312,"sku":null,"price":17.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-jab-original-nes-pc-mac-a18-01-primary-white.jpg?v=1789621740"},{"product_id":"retro-fighters-brawler64-bluetooth-nso-edition-switch-nintendo-switch-online-pc-a20","title":"Retro Fighters Brawler64 Bluetooth NSO Edition","description":"\u003cdiv class=\"rgm-v2-summary\"\u003e\u003cp class=\"rgm-v2-lead\"\u003eAn N64-inspired Bluetooth controller for Switch, Nintendo Switch Online, and PC, with instant layout swapping, motion, vibration, and no console dongle.\u003c\/p\u003e\u003c\/div\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eBuilt for N64 games on Switch, not original N64 hardware\u003c\/h2\u003e\n\u003cp\u003eBrawler64 Bluetooth NSO Edition connects to Nintendo Switch and PC rather than an original Nintendo 64 controller port. Its modern two-handle shell keeps the N64-style analog stick, A\/B buttons, C buttons, and dual Z triggers while adding Home, Screenshot, and Minus controls required for Switch navigation. It is distinct from the 2.4GHz Brawler64 Wireless Edition for original N64 consoles.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eSwap between N64 and Switch Pro layouts\u003c\/h2\u003e\n\u003cp\u003eA dedicated Swap function changes between the Nintendo Switch Online N64 arrangement and a conventional Switch Pro-style button layout. That lets one controller move from N64 titles to broader Switch use without manual remapping each time. Motion sensing, dual vibration feedback, and system wake support add Switch functions that the original-console Brawler64 does not provide.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:story --\u003e\u003csection class=\"rgm-v2-story\"\u003e\u003ch2\u003eBluetooth wireless and USB-C PC options\u003c\/h2\u003e\n\u003cp\u003eThe controller connects to Switch through Bluetooth without a dongle. On PC, it supports either Bluetooth X-input or a wired USB-C connection. Retro Fighters rates the built-in rechargeable battery for more than ten hours and wireless range for more than 30 feet. Gray, transparent blue, and arctic white are separate color variants of the same NSO-focused controller.\u003c\/p\u003e\u003c\/section\u003e\u003c!-- rgm:details --\u003e\u003csection class=\"rgm-v2-facts\"\u003e\u003ch2\u003eProduct facts\u003c\/h2\u003e\n\u003ctable\u003e\u003ctbody\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eModel\u003c\/th\u003e\n\u003ctd\u003eRetro Fighters Brawler64 Bluetooth NSO Edition\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCompatibility\u003c\/th\u003e\n\u003ctd\u003eNintendo Switch, Nintendo Switch Online N64 software, and PC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eConnection\u003c\/th\u003e\n\u003ctd\u003eBluetooth; USB-C wired option on PC\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eSwitch features\u003c\/th\u003e\n\u003ctd\u003eLayout Swap, motion sensor, dual vibration, and system wake\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eOriginal N64 compatibility\u003c\/th\u003e\n\u003ctd\u003eNo\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003cth scope=\"row\"\u003eCondition\u003c\/th\u003e\n\u003ctd\u003eNew accessory\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\u003c\/table\u003e\u003c\/section\u003e\u003csection class=\"rgm-v2-faq\"\u003e\u003ch2\u003eQuestions about this product\u003c\/h2\u003e\n\u003cdetails\u003e\u003csummary\u003eDoes this work on an original Nintendo 64?\u003c\/summary\u003e\u003cp\u003eNo. This Bluetooth NSO edition is for Nintendo Switch and PC.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eWhat does the Swap button do?\u003c\/summary\u003e\u003cp\u003eIt changes between an NSO N64 button layout and a Switch Pro-style layout.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eDoes it require a dongle on Switch?\u003c\/summary\u003e\u003cp\u003eNo. It connects to Switch through Bluetooth.\u003c\/p\u003e\u003c\/details\u003e\u003cdetails\u003e\u003csummary\u003eCan it connect to PC wirelessly?\u003c\/summary\u003e\u003cp\u003eYes. Retro Fighters lists Bluetooth X-input for PC, as well as wired USB-C connectivity.\u003c\/p\u003e\u003c\/details\u003e\u003c\/section\u003e","brand":"Retro Fighters","offers":[{"title":"Default Title","offer_id":52396142231848,"sku":null,"price":31.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1003\/9263\/2616\/files\/rgm-catalog-retro-fighters-brawler64-bluetooth-nso-edition-switch-nintendo-switch-online-pc-a20-01-primary-white.jpg?v=1789621741"}],"url":"https:\/\/www.rgmretrogames.com\/collections\/retro-game-controllers.oembed","provider":"RGM Retro Games","version":"1.0","type":"link"}